SDL-BallSDL-Ball is an arkanoid/dxball/breakout clone. | |
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SDL-Ball Description
SDL-Ball is an arkanoid/dxball/breakout clone. SDL-Ball is an arkanoid/dxball/breakout clone. It has pretty graphics and it was written for Linux in C , using OpenGL and SDL.The objective of the game is to control the paddle and a ball, to make the ball hit bricks, and hit all bricks on the level, when all bricks have been hit, the level is completed. Requirements: · SDL What's New in This Release: · Added some code to try and handle segfault on resolution change (that might be caused by sdl reporting a void current resolution). If resolution change fail, the game will quit, and not write the wrong resolution to config.
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