Real World Content Pipeline Examplesprovides a standardized way to massage content data | |
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Real World Content Pipeline Examples Ranking & Summary
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- License:
- Freeware
- Publisher Name:
- Microsoft Coporation
- Publisher web site:
- Operating Systems:
- Windows XP/2000/98
- File Size:
- 19.70MB
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Real World Content Pipeline Examples Description
The XNA Framework Content Pipeline provides a standardized way to massage content data, turning raw source assets into whatever specialized formats are required for your game. This talk demonstrates several practical examples of such processing, showing how custom processors can be used to build cube maps, normal maps, and sprite sheets, to apply new shaders to a model, to Extract collision data from meshes, and to programmatically create new geometry.
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