PicCube SampleOpenGL VII: Scratching the Surface of Texture Mapping | |
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PicCube Sample Ranking & Summary
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- License:
- Free
- Publisher Name:
- Microsoft
- Publisher web site:
- Operating Systems:
- Windows Me, Windows 98, Windows 95, Windows 2000, Windows NT, Windows XP
- File Size:
- 494.41K
PicCube Sample Tags
- smooth surfaces Grained bitmaps texturing surfaces learn OpenGL bitmaps display multiple surfaces rectangular surfaces tclock exe cartoon maker 4.71 mobile divx video huawei u 8860 z310i usb drive sample-invoices sample postnuptial agreement business memo sample sample stock ledger swift talker 4.2.0 sample pack sample implementation deleted jpg re
PicCube Sample Description
This article explains how to apply bitmaps to OpenGL surfaces to give them a realistic appearance. The bitmaps are known as textures and can resemble wood, Marble, or any other interesting material or pattern. The process of applying or mapping a texture to a surface is known as texture mapping. The EasyTex and PicCube sample applications demonstrate the concepts discussed in this article.
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