synVista

A ray-tracing program for displaying a fractally generated landscape, in real-time
Download

synVista Ranking & Summary

Advertisement

  • Rating:
  • License:
  • Freeware
  • Publisher Name:
  • Dan Samuel
  • Operating Systems:
  • Windows All
  • File Size:
  • 100 KB

synVista Tags


synVista Description

The synVista application was designed to be a ray-tracing program for displaying a fractally generated landscape, in real-time. You can manually navigate across the surface by pressing the poor man's excuse for buttons. Here is a description of the buttons: Top image map: - down arrow. Step down in altitude (it's percentage based) - foward arrow. Step a little bit forward along the Y axis (will make less sense after you rotate) - up arrow. Step up a little in altitude - eft arrow. move a little to the left along the X axis (again, world-coordinates, so it will make no sense once you have rotated a bit) - ORBIT. Push this button first! It toggles the flyover mode which makes you zoom around over the map for maximum 3D enjoyment. You are actually following a 7/5 lissajous curve which makes it interesting, but controllable. Fiddle with the altitude, pitch, and yaw for maximum enjoyment. - right arrow. move a little to the right along the X axis (blah blah.. makes no sense.. blah blah) - minus magnifying glass. Zoom out. (count your presses, there is no easy way back to neutral) - back arrow. Moves you backwards a little along the Y axis (senseless... axis... blah...) - plus magnifying glass. Zoom In. (get a close up on the math!) Middle Image Map: - SH - Shader button. This steps through the available shaders. Only two for now. The one in the image above is the 'no shading' which I think gives the coolest overall effect of 3D. The other mode is a sort of 'vertical paintbrush' shader which definitely enhances the sense of 'tree-ness' - Pitch Down Arrow. Lower the nose of your 'ship' (or maybe this is pitch up) - F - Filter button. This does a 9-square smoothing of the current fractal world. I put it in when my fratcal world generator was creating nearly random noise. BUt it's interesting to smooth the world and see what happens. - Yaw Left Arrow. Rotate a little to the left (10 degrees) - Create New Map. Push this button (it's in the center of this image map) to create a whole new fractal world beneath you. They tend to be either a bunch of little islands, or a monster mountain. It's all random. Click till you see one you like. - Yaw Right button. Rotate your ship a little to the right (10 degrees) - T - terrain following button. This forces your altitude to be just above the surface. If you are orbiting at the same time, it also slows down your velocity, to give more of an illusion of walking over the surface. synVista isn't done until a person walking on the surface gets an attractive view (instead of the closeup rectangles you see now) pitch up button. raise the nose of your ship a little (or is it down?) - C - Color set selection. This button toggles you between the available - color palettes. Three of them are more or less random (stepping through the palette based on row, column, or altitude of the fractal database) while the 4th one (the default, pictured above) uses a texture-mapper to pick colors from several texture maps (water, sand, dirt, meadow, conifers, and snow) Bottom Image Map: - Hairy Button. This toggles the 'subfractalizer' on. This isn't completely working yet. Basically it recursively generates additional levels of fractal detail when you get closer to a spot on the map.


synVista Related Software