NemusAn advanced, efficient, and portable NES emulator | |
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Nemus Description
Nemus is an accurate, efficient, and portable Nintendo Entertainment System emulator. The application is written in C++ and conforms to the ISO/IEC 14882 standard. Nemus is an attempt to bridge a gap in the NES emulator scene by offering an emulator that significantly improves the whole emulation experience. Currently, Nemus features hardware accelerated bi-linear and anistropic filtering of the NES display, and multi-sample, full-screen antialiasing is being scheduled for implementation in the next release. Furthermore, a sound 'font' or 'kit' system is being planned for the NES sound channels in an attempt to create amazingly high-quality sound on the NES. Of course, Nemus will always support un-filtered, original quality emulation, so those content in the 'untainted look' won't feel left out. Additionally, Nemus attempts to accurately emulate the NES at all costs - even if it does mean a somewhat slower emulator. The rationale behind this is that in today's world, computers are more than fast enough to emulate the NES accurately. Requirements: Minimum: · Processor: Pentium II or AMD K6 at 300 MHz · Ram: 32MB · Video: First generation 3D graphics card (3Dfx Voodoo, FireGL, SiS 35xx, etc.) · DirectX 8.1+ · OpenGL 1.1+ Recommended: · Processor: Pentium III or AMD Athlon at 500 MHz · Ram: 128MB · Video: Second generation 3D graphics card (3Dfx Voodoo2, Intel 80810 3D AGP, nVidia TNT) · DirectX 8.1+ · OpenGL 1.1+
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