FMOD Ex Audio Classes

Realbasic interfaces for FMOD Ex to provide advanced 2D and 3D audio.
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FMOD Ex Audio Classes Ranking & Summary

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  • License:
  • Freeware
  • Publisher Name:
  • Chaotic Box
  • Operating Systems:
  • Windows All
  • File Size:
  • 1.3 MB

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FMOD Ex Audio Classes Description

FMOD Ex Audio Classes will hook into the cross platform FMOD Ex audio library, supporting a wide range of audio formats and playback options, plus physically correct 3D positional audio. Streams · Currently these classes do not support disk or network streaming. Be aware that the FMExStream class stores audio data in RAM in its native file format for the lifetime of the object, therefore streams are only practical when using compressed formats, or when stitching is required via the FMExStreamSentence class. Virtual Channels · One of FMOD Ex's most touted features is automatic channel virtualization. This allows you to play sounds on more channels than are physically available and let FMOD Ex decide which sounds are more important based on priority settings and 3D positioning. One caveat with virtualization is that you must call FMEx.Update as frequently as possible for this to actually work (e.g. in games you'd typically call FMEx.Update every frame). NOTE: If you're already calling FMEx.Update for 3D audio you do not need to call it twice. MIDI · MIDI playback currently only works on Windows, and only if the default system sound font is installed (/windows/system32/drivers/gm.dls). Broader MIDI support is on the would-like list but primary tests point to a broken implementation on Mac OS X (i.e. some FMOD Ex bugs need to be fixed before this can work). Requirements: · REALbasic 2005 +


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