Chilkat MIME C++ LibraryCreate an manipulate MIME and S/MIME messages. | |
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Chilkat MIME C++ Library Ranking & Summary
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- License:
- Shareware
- Price:
- USD 149.00
- Publisher Name:
- Chilkat Software
- Operating Systems:
- Windows 2K / XP / 2003 / Vista
- File Size:
- 23.2 MB
Chilkat MIME C++ Library Tags
- Library c++ library C++ MIME message MIME MIME attachment mime file extension create MIME manipulate MIME MIME creator S/MIME create MIME message manipulate MIME message create S/MIME message Extended MIME Decoding MIME Decoding Component MIME component Handle MIME Mime Format MIME files Mime Check Check MIME MIME Type mime composer component mime composer mime type viewer compose mime message handle MIME message swap MIME message MIME file type determine MIME MIME stream parser MIME stream MIME payload S/MIME protocol
Chilkat MIME C++ Library Description
Create an manipulate MIME and S/MIME messages Create an manipulate MIME and S/MIME messages. *Navigate the MIME message tree structure via the NumParts property and GetPart(index) method. *Retrieve header field names and values. *Add header fields to a MIME message. *Add a detached (clear-text) digital signature to a MIME message. *Convert MIME to an opaque signed message. *S/MIME encrypt using a digital certificate. *Decrypt and validate signatures in one method call. *Attach files to a MIME message. Chilkat Mime automatically determines content-type based on file extension. *Test to see if a message contains signed or encrypted parts. *Get the body content automatically decoded (if encoded as Base64 or quoted-printable). *Get the body content as a string. (already decoded from Base64 or QP) *Get the non-decoded body content. *Convert MIME to XML. *Test for attachment, audio, encrypted, html, image, multipart, multipart/alternative, multipart/mixed, multipart/related, plain-text, signed, text, video, XML. *Load MIME from file. *Create multipart/alternative, multipart/mixed, multipart/related messages. *Remove message sub-parts. *Set message body from binary data. *Set message body from in-memory string containing plain-text, HTML, XML, or anything else.
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