Perspective Camera Transformation

Shows the transformations that are necessary to render a random scene
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Perspective Camera Transformation Ranking & Summary

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  • Rating:
  • License:
  • Freeware
  • Price:
  • FREE
  • Publisher Name:
  • Brown University
  • Publisher web site:
  • http://www.cs.brown.edu
  • Operating Systems:
  • Mac OS X
  • File Size:
  • 2 KB

Perspective Camera Transformation Tags


Perspective Camera Transformation Description

Shows the transformations that are necessary to render a random scene Perspective Camera Transformation is an applet that familiarizes users with the transformations necessary for rendering a scene using a particular synthetic camera and how the camera's parameters affect the transformed scene geometry.The effects of the transformation are immediately visible as they are applied to geometry in the main viewport when the user interpolates through the camera transformation. Perspective Camera Transformation is intended to build on the Perspective Camera Parameters applet, adding the abillity to set the camera's position in space as well as the ability to interpolate through the camera transformation.Usage:Manipulate the different camera parameters by manipulating the sliders and vector views, or enter numerical values via the numerical entry fields. Interpolate through the viewing transformation by dragging the slider along the bottom of the main viewport. Observe how the viewing volume and scene geometry are affected by the successively applied transformations. Try stopping at various points in the interpolation and playing with the camera parameters to see how that affects the transformed scene geometry. In the 3-dimensional scenes, use your right mouse button to manipulate the viewing position. Clicking along the edges of the viewing area initiates rotation, while clicking in the center of the viewing area initiates a zooming action. Requirements: · Java


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