iSimulate

An application/library pair designed to allow you to use multi-touch and the accelerometer in the iPhone Simulator
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iSimulate Ranking & Summary

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  • Rating:
  • License:
  • Shareware
  • Price:
  • USD 4.00 | BUY the full version
  • Publisher Name:
  • vimov LLC
  • Publisher web site:
  • http://www.vimov.com/
  • Operating Systems:
  • Mac OS X
  • File Size:
  • 34 KB

iSimulate Tags


iSimulate Description

An application/library pair designed to allow you to use multi-touch and the accelerometer in the iPhone Simulator iSimulate was designed to solve the issue of not being able to use multi-touch and the accelerometer in the iPhone Simulator. With iSimulate, you can record high-quality videos of your multi-touch or accelerometer-based applications, by screen capturing the iPhone Simulator which now receives all the touch and accelerometer events.Furthermore, you can save precious time spent in repeatedly installing applications to development devices by testing all your applications in the iPhone Simulator; with full multi-touch and accelerometer support. Besides saving considerable time, iSimulate allows you to send to the iPhone Simulator the true Device ID and true Location of your device, or, you can configure it so it sends various Fake Device IDs and various Fake Locations to the iPhone Simulator.iSimulate consists of two parts, the iSimulate SDK library and the iSimulate client. The iSimulate SDK is a library that you need to add to your Xcode project. The iSimulate client is an iPhone / iPod Touch application available on the App Store.To start using iSimulate, run the iSimulate client on your device and run your project in the iPhone Simulator. Any touches, all the accelerometer data, the Device ID and the Location information will be streamed to the iPhone Simulator. Here are some key features of "iSimulate": Record Videos of Your Accelerometer-enabled or Multitouch-enabled Applications: · By empowering the iPhone Simulator with accelerometer and multi-touch support, you can now record high quality videos of your iPhone applications through video screen capture utilities. Save More than 80% of the Time Spent in Installing Applications: · With iSimulate, you no longer have to repeatedly install applications on provisioned devices for every little change, which will save you considerable time. Installing a 20MB application on a provisioned device takes about 36 seconds, while it takes only 6 seconds to run it on the iPhone Simulator. Test Your Applications Across Different iPhone OS Versions: · With iSimulate, you can test your applications on all versions of the iPhone OS in the iPhone Simulator, without needing to have several devices each provisioned with a different OS version. Test Your Location-enabled Applications on the iPhone Simulator Without the Need for a GPS-enabled Device: · The iSimulate client can be configured to send different locations around the world to the iPhone Simulator, thus allowing you to test your application as if the device is located in different locations. Test Your Applications with Different Device IDs: · The iSimulate client can be configured to send different fake Device IDs to the iPhone Simulator, so you can test your application as if it was running on different devices. Seamless Integration: · Just add a library file to your project, without having to make any modifications to your code. Limitations: · Due to technical restrictions, iSimulate does not send touch events for the following UIKit objects: Keyboard, UIScrollView, UIPickerView and UITableView. All of the other UIKit objects receive all touch events. There are no limitations on OpenGL-based applications.


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