HighRoad X

HighRoad X - An interactive graphical application for the geometric design of roads and highways.
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HighRoad X Ranking & Summary

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  • Rating:
  • License:
  • Trial
  • Price:
  • USD 200.00 | BUY the full version
  • Publisher Name:
  • Creative Engineering
  • Publisher web site:
  • http://www.createng.com.au/products.htm
  • Operating Systems:
  • OS X or later
  • File Size:
  • 4.8 MB

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HighRoad X Description

HighRoad X - An interactive graphical application for the geometric design of roads and highways. HighRoad is an interactive graphical application for the geometric design of roads and highways. Its intelligent object design and highly intuitive interface allows for fast and flexible design. Design roads as you always have - graphically. HighRoad uses a fully integrated graphical interface tailored for civil engineers. HighRoad has a really intuitive design means you can pick up HighRoad immediately without being a computer expert or learning complicated commands.HighRoad's interface combined with its built-in intelligence results in fast and interactive road design that produces results quickly.Here are some key features of "HighRoad X":The easy way to design roads· Design roads as you always have - graphically. HighRoad - Creative Engineering's advanced road design software - uses a fully integrated graphical interface tailored for civil engineers. The program's highly intuitive design means you can pick up HighRoad immediately without being a computer expert or learning complicated commands. HighRoad's interface combined with its built-in intelligence results in fast and interactive road design that produces results quickly.Tailored graphical interface· Developed by a road design engineer for road designers, HighRoad uses familiar civil engineering terms, tools and graphics. Instead of using lines and groups of lines to construct roads on screen, you design with intelligent objects such as kerbs, cross sections, pavements and batter slopes.· Creative Engineering has specially tailored HighRoad to the way a road designer works - both graphically with long sections, cross sections and plans, and numerically for precise matching of design specifications. This flexibility is possible due to the immense development that has been invested into getting the user interface just right for its users.· HighRoad has been designed from the start with a graphical user interface. This interface design is fully integrated into its architecture, making HighRoad fast and compact. You can also expect consistency with the same techniques in different views within HighRoad, and consistency between reality and the road model that HighRoad lets you create.Maximise productivity· Take a quantum leap in productivity through HighRoad's optimised design. Its time-saving interactive design, fast computation, embedded intelligence and reusable libraries take hours off your road designing - so you can use your creativity without letting the engineering weigh you down.Automatic functions· Fast algorithms together with automatic design functions make design fast and easy. Adjust any of your designs and all coordinates and chainages are automatically recalculated. Your geometric calculations are done for you while you are free to think about the broader design considerations - you are not distracted by the detail.Quick to learn, easy to come back to· No time to attend week-long training sessions or hours poring over manuals? Only two per cent of our customers have had any formal training in how to use HighRoad. When you have a road design task, HighRoad allows you to get on with the job rather than grapple with the software.Intelligent object design· HighRoad's intelligent object design automatically maintains complex relationships in a network of intersecting roads. Each road automatically adjusts itself to match changes in other roads that it connects to. This extends not only to the obvious plan relationship but also the vertical grading of the roads, how they interconnect and the interaction between cut and fill batter slopes in an intersection.· HighRoad allows you the flexibility to override its decisions when necessary. However, the trial design it creates for you is remarkably good and a real time-saver.Create your own libraries· Use feature libraries developed from your previous work so that production of a complete terrain model happens automatically. Quickly select from your section libraries to design roads of a common type.Producing Results· Produce results quickly with HighRoad's advanced output options. Interface with popular engineering applications or output visualisations of your designs.Visualisation· Create high quality graphics or impressive three dimensional drive through simulations of your design. Simply specify the design speed and sight distance and HighRoad does the rest for you.Fast drawing production· HighRoad produces a full set of plan/profile drawings for you - automatically orienting each plan view to fit nicely on the drawing sheet. The drawing manager synchronises drawing production with design by establishing a drawing layout that is automatically updated throughout your design process.Construction· When it comes to construction, HighRoad produces data sets for uploading to electronic data loggers so the work can be set out in the field. It also monitors progress of construction work including the change in earthworks volume, the work done and the amount of work remaining at each location. The familiar terms and visual tools for design make HighRoad ideal for earthmoving contractors who rarely have the opportunity to dedicate specialised staff to the operation of the software.NOTE: To evaluate this software, you need an evaluation key from the producer's website http://www.createng.com.au/evaluate.phpLimitations:· 30 days evaluation period. What's New in This Release: · Features are now exported in 3D DXF exports · no scale limitation. · The scale was limited to a minimum of 1:50 for historical reasons. · internal changes. · problem observed in a particular file from JBR that crashed when adding a feature string. Tracing this crash showed that a variable representing the outside world was initialised with the wrong value after opening a file. Even though it seemed there was no connection between the crash and this setting, the crash not longer occurs on the same file when the variable is properly initialised. It seems my intuition to fix this variable may be correct. · fix DXF cross sections failure on x-section data entry project · Bug occurs for projects done with cross sections of offset and levels. for most users this problem would not be evident. did no display file naming dialog box - exited instead. · setting out now has option for vertical offset · This option is useful for stake out where you wish to mark on the stake an elevation other than the design point chosen. For example if you wish to have the marks set at say 1 metre above the design level so you can run a string line across the road between the stakes, and measure down to the design point. It is also useful if you want the mark to represent some other level other than design surface such as the valley of a curb and gutter, or the subgrade levels. use this in conjunction with the extra horizontal offset to have the stake offset from the design position. Both vertical and horizontal offsets are now applied to all coordinates and not just those for setting out of "link # ..." · large coordinates in MOSS files · Coordinates larger than 2 million metres would be truncated. Now fixed so that MOSS files with larger coordinates can be read in · DXF files with elevation data only in Polyline header · Some DXF files have 2D data for coordinates such as lines and vertices, but with a 3D coordinate for the POLYLINE header. Previously, elevation data was only extracted from VERTEX entries individually. Now changed to get elevation from the header if only available there. VERTEX elevation takes priority over POLYLINE header elevation. · crash on opening a file created with a recent beta version · Some recent files saved with incorrect data referring to non-contourable points would crash when being opened by current versions. Now fixed. Also fixed display of non-contourable points. This is release candidate for version 6.3.4 · fine tuning wording of Hungarian. · All dialogs now redone. · transition window scrolling bug on Mac OSX · Transition window crashed when attempting to scroll on OSX. Now fixed.


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