Galaxy Engine

Cocoa game development package for Mac, iPhone, and iPad
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Galaxy Engine Ranking & Summary

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  • Rating:
  • License:
  • BSD
  • Publisher Name:
  • Justin Meiners
  • Operating Systems:
  • Mac OS X
  • File Size:
  • 15.8 MB

Galaxy Engine Tags


Galaxy Engine Description

Cocoa game development package for Mac, iPhone, and iPad In brief, Galaxy Engine is a complete game development package for Mac, iPad and iPhone. Galaxy Engine is programmed in Cocoa and uses the OpenGL, OpenGL ES, and OpenAL libraries to give you a powerful core with direct access to iPhone SDK features such as Game Center.Galaxy Engine is designed with indie developers in mind. Which means that it is designed to be as efficient and flexible as possible. Galaxy Engine is also one of the only Open Source game engines to include critical tools for game development such as: Level Editor, Terrain Editor, Model Viewer, Particle Editor, and Shader IDE. Galaxy Engine also includes features such as: vertex animation, multisampling, advanced lighting, dynamic shadows, vertex and pixel shaders, normal mapping, parallax mapping, and massive outdoor environments.Why use Galaxy engine?Intuitive complete object orientated Objective-C framework designed in the same style as Cocoa allows you to quickly write your game with a relatively small learning curve compared to other C++ based systems. Galaxy Engine is extremely flexible and not based on a specific game type which allows you start on your game no matter what it is on day one. Comprehensive source code allows you to confidently configure, edit, and expand the engine right out of the box. Extensive documentation allows you to quickly understand how classes work and how you can use them. Proven stability used in several commercial products from iPhone games currently in development to space shuttle simulation software. Powerful and stable tools developed over several years with consistent and clean interfaces will save your company tons of time in programming and game content creation. Native cross platform support with graphics abstraction layer and automatic compilation of all resources to platform specific formats allowing you to develop for iPhone, iPad, and Mac all the time with minimal code and resource changes. JAM Studios and the open source community will continue to support the Galaxy engine by adding new features and updates to the base framework and all its tools so you can be sure it will remain competitive and continue to expand its feature set. Requirements: · Intel based Mac with GMA X3100 or better graphics card. · Xcode 3.1 or later · iPhone SDK version 4.0 or later for iphone development. What's New in This Release: · The new version includes a lightmapper in Galaxy Forge for powerful scene lighting and shadowing. Entities now have much more customizable options from Galaxy Forge. A new demo called Lightmap was added to showcase the new features.


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