Cocoa 3D TutorialFree and open source tutorial that will help you start working with 3D in Cocoa | |
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Cocoa 3D Tutorial Ranking & Summary
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- License:
- Freeware
- Price:
- FREE
- Publisher Name:
- Paolo Manna
- Publisher web site:
- Operating Systems:
- Mac OS X
- File Size:
- 244 KB
Cocoa 3D Tutorial Tags
Cocoa 3D Tutorial Description
Free and open source tutorial that will help you start working with 3D in Cocoa Cocoa 3D Tutorial will provide a Cocoa framework to interface the OpenGL library in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D.NOTE: Cocoa 3D Tutorial is licensed and distributed under the terms of the Artistic License. Here are some key features of "Cocoa 3D Tutorial": · A scene tree, with cameras (one for each view) that can be easily positioned and oriented, and lights. · Object picking, that allows an interactive manipulation of the scene. · Factory classes for common objects (cube, sphere, cylinder, ...), groups and transformations. · Basic OpenGL optimizations (e.g. display lists) · Full support for OpenGL colors and materials. · Static textures (read from a graphic file or generated from a styled text), animated textures (read from movies), procedural fixed and animated textures (using configurable Perlin 2 & 3D noise). · Full support for ARB_vertex_program extension, seen as a special type of texture. · An animator class, that allows to easily add dynamic components to a scene. What's New in This Release: · Added StringTexture class · Added AnimatedProcTexture class · Added PlainSurface class · Added InteractiveView class · Corrected and updated some class behavior · Updated Tutorials to use new classes
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