Cg Toolkit

GPU Shader Authoring Language
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Cg Toolkit Ranking & Summary

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  • Rating:
  • License:
  • Freeware
  • Price:
  • FREE
  • Publisher Name:
  • NVIDIA Corporation
  • Publisher web site:
  • http://www.nvidia.com/
  • Operating Systems:
  • Mac OS X 10.4 or later
  • File Size:
  • 23.5 MB

Cg Toolkit Tags


Cg Toolkit Description

GPU Shader Authoring Language Cg Toolkit provides a compiler for the Cg 2.1 language, runtime libraries for use with both leading graphics APIs, runtime libraries for CgFX, example applications, and extensive documentation. Supporting over 25 different OpenGL and DirectX profile targets, Cg 2.1 allows you to incorporate stunning interactive effects into your 3D applications. Cg 2.1 supports a broad range of desktop operating systems: Mac OS X, Windows, Linux and x86 Solaris. This way, your shader-enabled applications can use the same shaders no matter your choice of operating system or graphics API. What's New in This Release: Fixes: · Fixed crash when cgGL routines were called without a current GL context · Fixed a bug in compiling CgFX files with multiple geometry shaders · Fixed D3D10 runtime's handling of the parameter buffer (cbuffer) · D3D10 runtime now correctly deals with true integer parameters · Shared parameter arrays were not being updated correctly · Resolved an issue with changing the variability of matrices to CG_LITERAL New features and improvements: · New Direct3D 10 profiles (vs_4_0 and ps_4_0) to cross-translate Cg to HLSL10 · New Runtime library for Direct3D 10 · Virtual file system for including source during shader compilation · Improvements to the GLSL translation profile · Documentation updates for all new API and features · New examples demonstrating Direct3D10 usage and more · Runtime performance improvements and bug fixes · Compatibility with Cg 2.0


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