SDL::Sprite

Parrot class representing sprites in Parrot SDL
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SDL::Sprite Ranking & Summary

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  • Rating:
  • License:
  • Perl Artistic License
  • Price:
  • FREE
  • Publisher Name:
  • chromatic
  • Publisher web site:
  • http://search.cpan.org/~chromatic/Crypt-CipherSaber-1.00/lib/Crypt/CipherSaber.pm

SDL::Sprite Tags


SDL::Sprite Description

Parrot class representing sprites in Parrot SDL SDL::Sprite is a parrot class representing sprites in Parrot SDL.SYNOPSIS # load this library load_bytecode 'library/SDL/Sprite.pir' # ... load a new SDL::Image into image # create a new SDL::Sprite object .local pmc sprite sprite = new 'SDL::Sprite' # set the sprite's arguments sprite.'init'( 'surface' => image, 'source_x' => 0, 'source_y' => 0, 'dest_x' => 270, 'dest_y' => 212, 'bgcolor' => black ) # if the image has multiple tiles that represent animation frames, set the # width and height of each tile # 'width' => 100, 'height' => 56 # ... draw the sprite to surfaces as you willA SDL::Sprite object represents an image and its position. By changing the coordinates of the sprite, you'll change its position when it draws itself to a surface.This is a class in progress; it has to represent several different drawing styles. Requirements: · Perl


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