PyOpenGL

Cross platform Python binding to OpenGL and related APIs.
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PyOpenGL Ranking & Summary

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  • Rating:
  • License:
  • BSD License
  • Price:
  • FREE
  • Publisher Name:
  • Mike C. Fletcher and Rene Liebscher
  • Publisher web site:

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PyOpenGL Description

Cross platform Python binding to OpenGL and related APIs. PyOpenGL project is the cross platform Python binding to OpenGL and related APIs. The binding is created using the SWIG wrapper generator, and is provided under an extremely liberal BSD-style Open-Source license.PyOpenGL includes support for OpenGL v1.1, GLU, GLUT v3.7, GLE 3, WGL 4, and Togl (Tk OpenGL widget) 1.6. It also includes support for dozens of extensions (where supported in the underlying implementation).PyOpenGL is interoperable with a large number of external GUI libraries for Python including (Tkinter, wxPython, FxPy, PyGame, and Qt).Installation:python setup.py installSee "python setup.py install --help" for options. Requirements: · Python What's New in This Release: · PyOpenGL 3.0 is a complete rewrite of the PyOpenGL project which attempts to retain compatibility with the original PyOpenGL 2.x API while providing support for many more data-formats and extensions than were wrapped by the previous code-base. You should expect a significant performance decline with the use of PyOpenGL 3.x! PyOpenGL 3.x will have an accelerator module released in time to provide better performance, but the development method (ctypes) is inherently slower than the C (SWIG) method previously used. This performance decline is particularly noticeable if you are using the deprecated per-vertex operations or display-lists. There is no plan to fix these operations, as their use is an anti-pattern anyway. Build and installation has been dramatically simplified. It is possible to work directly from a PyOpenGL bzr branch or to merely unpack the package. PyOpenGL 3.x is already supported by the PyInstaller "exe" packaging utility, and can be made to work with Py2exe. PyOpenGL 3.x introduces module-level configuration flags which allow you to modify the behavior of the entire PyOpenGL package, e.g. by introducing extremely verbose logging, or turning off all error-checking to improve performance. Of particular note is a flag which allows you to disable APIs which have been deprecated by the ARB in OpenGL 3.0. PyOpenGL 3.x provides access to the entire OpenGL 3.x API, as well as most extensions which have been entered in the OpenGL extension registry. Commonly used extensions can have "Pythonic" wrappers written easily, and many of the commonly used extensions already have simplified APIs provided. It also provides access to the GLUT, GLE and GLX libraries. The 3.0.0 final release has a few bugs fixed from the previous 3.0.0c1 release. Users of the release candidate should upgrade.


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