AI::Evolve::Befunge::Critter

Critter execution environment
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AI::Evolve::Befunge::Critter Ranking & Summary

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  • Rating:
  • License:
  • Perl Artistic License
  • Price:
  • FREE
  • Publisher Name:
  • Mark Glines
  • Publisher web site:
  • http://search.cpan.org/~infinoid/

AI::Evolve::Befunge::Critter Tags


AI::Evolve::Befunge::Critter Description

Critter execution environment AI::Evolve::Befunge::Critter is a critter execution environment.This module is where the actual execution of Befunge code occurs. It contains everything necessary to set up and run the code in a safe (sandboxed) Befunge universe.This universe contains the Befunge code (obviously), as well as the current board game state (if any). The Befunge code exists in the negative vector space (with the origin at 0, Befunge code is below zero on all axes). Board game info, if any, exists as a square (or hypercube) which starts at the origin. Requirements: · Perl


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