raytracer

Raytracer is another Ray-Tracing Program.
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  • License:
  • GPL
  • Price:
  • FREE
  • Publisher Name:
  • nipil
  • Publisher web site:

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raytracer Description

Raytracer is another Ray-Tracing Program. Raytracer is another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized.Here are some key features of "raytracer":· End-User Features· working rendering process· simplest hit/miss raytracing· diffuse lights· output as Windows .BMP files· number of objects/materials limited only by hardware· only spheres and ellipsods objects· only solid color as material· objects created in the 'main' code procedure· Developper Features· Object-Oriented design· 3D Linear-Algebra package· Windows .BMP bitmap output· Exception handling· Use of the Standard Template Library (STL)· Pure C++ code, no external libraries· Plateform independant code, console programWhat's New in This Release:· added *, +, -, *=, +=, -= operator for Color· added computation of normal for objects· added computation of U,V coord for objects· modifed Light::getVisibilityFromPoint parameters· done DiffuseLight::getVisibilityFromPoint behaviour· moved Scene::ambientcolor to SimplestRayTracer· added computeColor to RayTracer· added LightRayTracer· moved Scene::ambientlight to LightRayTracer· updated SimplestRaytracer & LightRaytracer's toString· added & modified Object::convert* methods· corrected bug in Object::convertPoint3dToGlobal (local vector computation error)· corrected bug in Ellipsoid::getSurfaceData (normal vector computation error)· corrected bug in Intersections::getFirstVisible (using epsilon to skip start point)· added LogConsole member in Utils, and moved epsilon from Polynom· updated computation progress output


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