libpcg

libpcg is a small library for procedural content generation.
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  • Rating:
  • License:
  • MIT/X Consortium Lic...
  • Price:
  • FREE
  • Publisher Name:
  • Eric Anholt
  • Publisher web site:
  • http://www.anholt.net/libpcg/

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libpcg Description

libpcg is a small library for procedural content generation. libpcg is a small library for procedural content generation, containing some useful algorithms that can be used to generate textures, and demos using these algorithms. Processor-specific optimization is provided by liboil.The intention is to create a small, portable library that can be used to deterministically generate content at runtime for applications such as games. Because it's MIT-licensed, you have very minimal requirements for your use of the library. While performance should be a goal, currently effort is being spent primarily on implementing useful algorithms.libpcg was inspired by reading about .kkrieger, and thinking how I wish some of these bloated games I install would use these techniques. What if there was a nice, well-licensed library that game developers could use, with some examples of ways to generate pretty textures?What's New in This Release:· The performance of Meinhardt reaction-diffusion systems was improved by using liboil.


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