Innovation3D

Innovation3D is an Open Source, 3-dimensional modeling program developed for Linux.
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Innovation3D Ranking & Summary

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  • Rating:
  • License:
  • GPL
  • Price:
  • FREE
  • Publisher Name:
  • Jon Anderson and Filip Van Raemdonck
  • Publisher web site:

Innovation3D Tags


Innovation3D Description

Innovation3D is an Open Source, 3-dimensional modeling program developed for Linux. Innovation3D is an Open Source, 3-dimensional modeling program developed for Linux. The goal of Innovation3D ( I3D ) is to provide a modeling tool that allows an artist to utilize a variety of techniques. Polygonal modeling is currently the focus, but there is some preliminary support for NURBS curves and surfaces, as well as basic animation.Innovation3D is software in active development. You can use it for many things, but you may not get it to compile, and it may crash. Please take this in to account when using it. Be sure to report any problems that you are having.Here are some key features of "Innovation3D":· General Creating · 100% Specify name of object to be created. · 100% Specify notes for object to be created. · Creating Primitives · 100% Create points · 100% Create triangles · 100% Create quads · 100% Create triangle strip · Creating Splines· 100% Create a poly line · 100% Create a curve interpolating through points · 100% Create a curve by specifying control points · 100% Create a circle · 100% Create a polygon · Creating Meshes · 100% Create a cube with specified stacks, slices, and layers · 80% Create a Sphere with specified stacks, slices, and layers · 100% Create a Cylinder with specified stacks, slices, and layers · 100% Create a Plane with specified stacks, slices, and layers · 100% Create an image based heightmap with specified stacks, slices, and layers · Creating Surfaces · 100% Create a patch with specified degrees lying on a plane. · 100% Create a Sphere· 100% Create an Torus · Creating Bones · 100% Insert a Root bone, withc specified length, stiffness, and degrees of freedom. · General Modifying · 60% Change the name of an object · 60% Change the notes of an object · 100% Transform an object (rotate, move, scale freely, scale uniformly) · Modifying Vertices · General · 100% Snap Vertices together · 40% Snap Vertices to closest grid point · Mesh Vertices · 90% Bevel a Vertex · 90% Extrude a Vertex · 90% Weld Vertices together · 100% Create a new Face with selected Vertices · Modifying Splines · 60% Close an open Spline · 60% Break an closed Spline · 60% Reverse the direction of a Spline · 95% Skin an ordered selection of Splines into a surface/mesh· 95% Sweep a Spline along another Spline · 95% Revolve a Spline 360 degrees about another Spline · 95% Lathe a Spline about another Spline, specifying degrees and segments · Modifying Edges · 90% Split an Edge in half · 90% Bevel an Edge · 90% Extrude an Edge · 90% Connect an ordered series of Edges · Modifying Faces · 100% Reverse a Face · 90% Bevel a Face · 100% Extrude a Face · 100% Delete a Face · 80% Apply a UVMapping via interactive Planar/Cylindrical/Spherical gizmos · 80% Interactive editting of UVs with the UVEditor of selected Faces· Modifying Meshes · 100% Reverse all faces in a Mesh · 100% Mirror a Mesh along X, Y, or Z axis · 90% Subdivide all faces Mesh· 90% Smooth a Mesh using Catmull-Clark smoothing · 90% Tighten a Mesh, (similar to smooth) · 100% Merge several Meshes into a single Mesh · 80% Apply a UVMapping via interactive Planar/Cylindrical/Spherical gizmos· 80% Interactive editting of UVs with the UVEditor of selected Mesh · Modifying surfaces · 100% Convert a Surface to a Mesh using specified stepping parametersRequirements:· QT - The QT toolkit, version > 2.2 · Mesa3D - Mesa3D, or an equivalent OpenGL· NURBS++ - A C++ Nurbs library· BMRT - A Renderman compliant renderer, for the RIB plugin


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