Gloss

PyGame 2D libraries
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Gloss Ranking & Summary

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  • Rating:
  • License:
  • GPL v3
  • Price:
  • FREE
  • Publisher Name:
  • Paul Hudson
  • Publisher web site:

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Gloss Description

PyGame 2D libraries Gloss is a library that includes the functionality most people will want to use:* Loading textures, then drawing them to the screen scaled, rotated, translucent and recolored in real time* Drawing text to the screen (yes, still with scaling, rotation, etc)* Particle systems for common special effects such as fire and smoke* Rendering scenes to a texture ("render targets") for complex effects* Built-in support for lerping, normalization and scene tinting* Easy API calls for anti-aliasing, screenshots, picking and moreGloss is licensed under GPLv3, and comes with full documentation, a tutorial and several code examples to help get you started, so if you're looking to make a game quickly and easily give it a try! Requirements: · Python · pygame What's New in This Release: · Added draw_line(), draw_lines(), draw_box() and draw_triangle() to handle basic shape drawing; multi_lerp() added to handle ranged linear interpolation for numbers, colors and points; put in Gloss.running_slowly to detect if 60 FPS isn't being reached. Also: made screen resolution (0,0) use the computer's current screen resolution, fixed origin calculation when used with scaling, made some performance tweaks, and added some new code examples.


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